Jonah Lehrer, design problem.
Step 0: consider outcomes.
What do you want to do, make better, go towards, get, give, all of the above? What does “what Jonah did” (and how it makes you feel) clarify about that? Anything? Great! Go do that. Or keep doing it.
One thing’s for sure: You can’t make him do or undo anything. That outcome is unavailable. So what does “what he did” matter, except as information you can use (or not use; maybe it’s not relevant) to help you do your own thing?
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